Real-Time Character Animation for Computer Games

نویسنده

  • Eike F Anderson
چکیده

The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and the achievement of great increases in computational speed, the demand for more realism in computer games is continuously growing. This paper will present and discuss various methods of 3D character animation and prospects of their real-time application, ranging from the animation of simple articulated objects to real-time deformable object meshes.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Character Animation for Real-time Applications

Many of the techniques which had recently only been used in off-line animation, like skeletal animation, real-time deformation and skinning of meshes, are now established methods for the implementation of real-time 3D character animation. The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and es...

متن کامل

Data-driven On-line Character Control: Philosophy and Promise

Real-time character control is an important issue to increase interactivity in computer graphics. Due to ever-increasing demand from applications such as computer games and interactive movies, real-time character control has drawn attention from both industry and academia for the last decade. Under nation support of Korea, we conducted a research project on real-time computer animation for five...

متن کامل

Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games

Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures that are animated stepkeepingly with the underlying 2D simulation. Important aspects of player animation concern the generation of natural 3D player movements and realistic player-ball interactions during kicks. A key contribu...

متن کامل

Real-time Motion Generating Method for Artificial Fish

In interactive 3D cyber space systems including computer games and virtual reality applications, we have increased need for realtime interactive control of articulated body motions for more realistic expression of characters. Animation methods that based on articulated body motions are used for produce real-time control of artificial life character’s motion. But these methods are not adequate t...

متن کامل

Real-Time Avatar Construction Using Shape Tape

Motion capture is used in video games and computer animated films to create realistic animations of moving virtual characters. In games and films, an actor’s motion is captured offline, saved, and finally replayed to animate a virtual character. The same principles can be applied to Virtual Reality (VR), but the motion capture must be done in real-time so when a user moves, her corresponding vi...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2001